I admit it — I'm a fan of simulation software, particularly flight simulators. Probably the best Open Source Flight Simulator out there is FlightGear — it provides an impressive level of reality and you can download and install many additional plane models and terrains. There are packages of FlightGear 1.0.0 in the games repository of the openSUSE Build Service, which works quite well and I have been enjoying it a lot. However, the FlightGear project released version 1.9.x quite a while ago (1.9.1 was published in January 2009) and I was itching on giving the new version a try (just take a look at the screenshots and you know what I mean). However, building FlighGear on Linux is quite a complex task with many dependencies, and so held off from doing it myself, waiting for someone else to perform the update...
Well, this weekend I finally bit the bullet and did it myself - FlightGear 1.9.1 has now been added to my home:LenzGr build repository. I based my packages on the ones included in the games repository, but I plan on cleaning them up a bit and splitting them into separate packages (currently the FlightGear source RPM contains SimGear and fgrun as well). I also "borrowed" the OpenSceneGraph sources and spec file from the PackMan repository, in order to have a functional build. Unfortunately FlightGear currently only builds on a very limited list of distributions so far (namely OpenSUSE 11.0, just what I needed) — I haven't had time to adapt the spec files for FlightGear and OpenSceneGraph to match the appropriate build dependencies for the other distributions yet and "02-check-gcc-output" gives me some grief on platforms where it actually builds but generates compiler warnings (but patches are welcome!)...